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UI Scripter Intern

Hybrid in Guildford·Full-time·Added today (last checked 19 Oct)

Overview

Work mode
Hybrid, Guildford
Contract
Full-time

Skills

The role

Locations: Guildford, Surrey, United Kingdom
Worker Type
Intern - Temporary Employee
Studio/Department
EA Studios - Criterion Games Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Contract: 12-month paid internship

Start Date: July 2027

Work Model: Hybrid (3 days a week onsite minimum)

The Challenge Ahead

Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.

United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

At Criterion Games we cherish our rich, award-winning, history of crafting quality games with joy and passion. You'll find us playing, creating, breathing, and talking games. As we look to the future, we're excited to continue innovating and being part of building the future of Battlefield. We're all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

Responsibilities:

We are looking for a UI Scripter who's focus will be to implement the player's user interface within the game. Following technical and artistic guidance, you will ensure the UI is implemented within the game's visual scripting and layout engine, following engineering principles. Working in a cross-studio team with other UI Scripters, Designers, Artists, Engineers and a Production team, you will help build immersive interfaces.

Eligibility:

  • You are studying in your penultimate year of an undergraduate Bachelor's degree with a planned placement year ahead (not a Masters or Graduate student).

  • You are available to commence a full-time, 12-month placement in July 2027.

  • You are eligible to work in Guildford, UK without additional visa or relocation support

Skills:

  • You have experience in using visual scripting (e.g. Unreal Blueprints), scripting languages (e.g. Python, Lua) or general programming (C#, C++)

  • You have understanding of core user interface principles, and experience in implementing and testing.

  • You have experience in troubleshooting user interface issues.

  • You can resolve technical challenges and limitations.

Help us make play happen. Apply now with an up-to-date CV, Cover Letter and Portfolio in English, explaining why you would like to join EA for this internship position.



About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Post To
External careers site, Internal careers site

Hiring process

4 steps3 interviewsa task to doTimelines vary in all
  1. Recruiter call

    With a recruiter

    After reviewing your application a recruiter schedules a call about your background, the position and the hiring team.

  2. Hiring manager call

    With a hiring manager

    A call with the hiring manager; you are encouraged to ask questions.

  3. Technical tests, case studies or whiteboard exercises

    Not every role

    When applicable; the recruiter tells you what to expect, and in some cases these are completed before the interviews.

  4. Interview day

    With several EA teammates

    Zoom interviews scheduled by a talent coordinator, or an onsite day, with a number of EA teammates.

  • After the interviews the recruiter shares feedback and next steps.
  • Interviews are virtual over Zoom or onsite; the recruiter provides details for in-person visits.

About Electronic Arts

Industry
Video Games
Founded
1982
Employees
10,000–20,000
Headquarters
Redwood City, USA
Website
ea.com
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