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Senior Software Engineer - On Device Machine Learning

On-site in Guildford·Added 13 days ago (last checked 29 Sept)

Overview

Requirements

  • Work on-site in Guildford

    No relocation package mentioned.

  • Have 7+ years of experience

    Senior-level role.

Skills

Requirements

What we're looking for

  • 7+ years of hands-on software engineering experience with C++, including expertise in multithreading and low-level/near-hardware optimizations.

  • Knowledge of GPU programming.

  • Proficient in debugging, profiling, and optimising real-time software.

  • Understand and practice of software engineering fundamentals, such as version control, code reviews, documentation, automated testing, coding standards, CI/CD, issue tracking, and Agile.

  • Experience collaborating and sharing updates with developers and partners, including remote and asynchronous teams across different time zones.

Education & certifications

  • BSc or MSc degree in Computer Science, Engineering, Mathematics, or equivalent professional experience.

Pay & benefits

What you'll get

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

The role

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Frostbite is EA's proprietary game engine. Its versatile tools and modern technology power creation on some of the world's most iconic games, including titles from EA SPORTS and Battlefield. By joining Frostbite, you'll be at the forefront of game engine development, collaborating with top-tier developers to push the boundaries of interactive realism and immersive gameplay.

We are looking for a Senior Software Engineer with expertise in software optimization for gaming consoles and CPU/GPU architectures to join our Machine Learning team. You'll report to a Leader of Engine Development and collaborate with both game and central technology engineers and researchers to bring ML models into the hands of our players by deploying them directly into EA's games.

What you'll do

  • You will design end-to-end solutions for running machine learning models on a variety of devices.

  • You will partner with ML experts across EA to help adopt and scale new models and architectures optimised for on-device performance.

  • Integrate ML solutions into our proprietary tools and game runtime environments on consoles, PCs, and mobile devices.

description

Locations: Guildford, Surrey, United Kingdom

  • Location: Stockholm
  • State: Stockholm County
  • Country: Sweden

Senior Software Engineer

Post To

External careers site, Internal careers site

Hiring process

4 steps3 interviewsa task to doTimelines vary in all
  1. Recruiter call

    With a recruiter

    After reviewing your application a recruiter schedules a call about your background, the position and the hiring team.

  2. Hiring manager call

    With a hiring manager

    A call with the hiring manager; you are encouraged to ask questions.

  3. Technical tests, case studies or whiteboard exercises

    Not every role

    When applicable; the recruiter tells you what to expect, and in some cases these are completed before the interviews.

  4. Interview day

    With several EA teammates

    Zoom interviews scheduled by a talent coordinator, or an onsite day, with a number of EA teammates.

  • After the interviews the recruiter shares feedback and next steps.
  • Interviews are virtual over Zoom or onsite; the recruiter provides details for in-person visits.

About Electronic Arts

Industry
Video Games
Founded
1982
Employees
10,000–20,000
Headquarters
Redwood City, USA
Website
ea.com

In their own words

About the company & team

We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

Additional information

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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