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Game Design Intern

Hybrid in Manchester·Full-time·Added 2 days ago (last checked 19 Oct)

Overview

Work mode
Hybrid, Manchester
Contract
Full-time

Skills

Nice to have

The role

Worker Type

Locations: Manchester, Cheshire, United Kingdom

Intern - Temporary Employee

Studio/Department

EA Mobile - Playdemic Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Contract: 12 month paid internship

Start Date: July 2027

Work Model: Hybrid (3 days a week onsite minimum)

The Challenge Ahead

Just 13 miles south of Manchester and a 15-minute train journey, is the attractive market town of Wilmslow. Here amongst the boutique shops and independent cafes and bars is the stunning Playdemic studio. Acquired by EA in 2021, Playdemic is home to the top 10 grossing, BAFTA-winning mobile smash - Golf Clash. Having opened at the beginning of 2020, our award-winning, bespoke studio space offers conventional desk space as well as indulgent breakout areas, meeting rooms and alternative workspaces. The office has been ridgeline-designed to create an environment that encourages and allows our team to do their very best work.

Responsibilities

You will assist in:

  • Concepting new features, focusing on player value and product goals.

  • Improving existing gameplay content, using data and player feedback.

  • Design ideation and data input of Live Op content to drive engagement.

Eligibility

  • You are currently studying in your penultimate year of an undergraduate Bachelor's degree with a planned placement year (not a Masters or Graduate student)

  • You are available to commence a full-time, 12-month placement in July 2027.

  • You are eligible to work in Manchester without additional visa or relocation support

Skills

  • Familiarity with mobile games and understanding of the free-to-play genre, market trends, game systems and player motivations.

  • An analytical and business-orientated approach to game design.

  • Experience with spreadsheet tools (e.g. Excel, Google Sheets) for use cases like financial modelling or game system design.

  • A curious, customer-centric mindset: eager to understand the interplay of player needs, business objectives, and design's impact on game performance.

  • A strong work ethic for fast-paced live game development.

  • Clear written and verbal communication skills

Help us make play happen

Help us make play happen. Apply now with an up-to-date CV, Cover Letter and Portfolio in English, explaining why you would like to join EA for this internship position.

About Electronic Arts

We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Post To

External careers site, Internal careers site

Hiring process

4 steps3 interviewsa task to doTimelines vary in all
  1. Recruiter call

    With a recruiter

    After reviewing your application a recruiter schedules a call about your background, the position and the hiring team.

  2. Hiring manager call

    With a hiring manager

    A call with the hiring manager; you are encouraged to ask questions.

  3. Technical tests, case studies or whiteboard exercises

    Not every role

    When applicable; the recruiter tells you what to expect, and in some cases these are completed before the interviews.

  4. Interview day

    With several EA teammates

    Zoom interviews scheduled by a talent coordinator, or an onsite day, with a number of EA teammates.

  • After the interviews the recruiter shares feedback and next steps.
  • Interviews are virtual over Zoom or onsite; the recruiter provides details for in-person visits.

About Electronic Arts

Industry
Video Games
Founded
1982
Employees
10,000–20,000
Headquarters
Redwood City, USA
Website
ea.com
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