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Senior Product Manager - Paper.io 2

Remote, London·Full-time·Added 1 month ago (last checked 7 Oct)

Voodoo

12 open roles

Overview

Job details

  • Full-time

    Per the ad.

  • Fully remote

    Per the ad.

Requirements

  • Have senior-level experience

    Senior-level role.

Skills

Requirements

What we're looking for

Profile

  • Experience as PM, Product Owner, Game Designer, or Live Ops/Product Manager

  • Strong understanding of F2P mobile game mechanics

  • Able to write clear specs and align teams

  • High standards. We need someone who pushes the product forward and challenges weak ideas

  • Experience on a successful live game

  • Experience with competitive systems, leagues, rankings, seasons, battle passes, character collection, or upgrade systems

  • Experience on casual, hybridcasual, io, or mass-market games

  • Good understanding of IAP monetization, not only ads

  • Has seen what great live games do, for example Brawl Stars, Clash Royale, Monopoly Go, Stumble Guys, Subway Surfers, etc

Pay & benefits

What you'll get

Benefits

  • Best-in-class compensation

  • Other benefits according to the country you reside

The role

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

You will be joining one of our Live Studios, working on Paper.io2.

What you'll do

Role

  • Build and implement F2P systems that enhance player engagement and revenue, with a focus on progression, monetization, live events, and in-game economies.

  • Take full ownership of specifications, timelines, and outcomes, ensuring smooth execution and high-quality delivery.

  • Utilize A/B testing, retention metrics, and player data to refine and optimize features post-launch. Identify strengths, address weaknesses, and iterate for continuous improvement.

  • Collaborate closely with developers, artists, and analysts to ensure seamless feature rollouts. Maintain clear documentation, resolve technical challenges, and make strategic trade-offs to deliver the best possible player experience.

  • Prioritize development efforts under tight deadlines, balancing speed and quality to maximize impact.

  • Stay ahead of industry trends by monitoring competitors, analyzing market innovations, and rapidly adapting best practices.

Hiring process

4 steps3 interviewsa task to doabout 4 weeks in all
  1. Get to know us

    With a recruiter or hiring manager

    A conversation about the role, your skills and background.

  2. Case study

    A case study or skill test, evaluated with constructive feedback.

  3. Q&A

    With hiring team

    Discussion of your case study, background and motivations with the hiring team.

  4. Final interview

    With senior leadership

    Meeting with senior leadership to assess culture alignment and depth of expertise.

  • Case studies and skill tests are part of every process and come with constructive feedback.

About Voodoo

Industry
Gaming
Founded
2013
Employees
500–1,000
Headquarters
Paris, France
Website
voodoo.io

In their own words

About the company & team

About Voodoo

Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

All open roles at Voodoo
Remote, London
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