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Senior Game Designer (Multiplayer Gameplay Modes) - Paper.io 2

Remote, London·Full-time·Added 6 days ago (last checked 7 Oct)

Voodoo

12 open roles

Overview

Job details

  • Fixed-term contract

    Full-time.

  • Fully remote

    Per the ad.

Requirements

  • Have 5+ years of experience

    Mid-level role.

Skills

Nice to have

Requirements

What we're looking for

Profile

  • 5+ years of experience in mobile F2P games, designing new games, gameplay modes or prototypes from scratch

  • Experience shipping player-facing content, ideally in mobile games

  • A strong understanding of multiplayer and competitive gameplay

  • A good sense of pacing, clarity and player motivation

  • A pragmatic and iterative approach: prototype, test, cut and retry

  • The ability to work independently and take full ownership

  • Strong English communication and collaboration skills

Nice to have

  • Strong Unity experience

  • Ability to prototype directly in the engine

  • Experience with mobile controls, multiplayer or party games

  • Experience working on live games or live content

The role

Role

Paper Party is the multiplayer mode of Paper.io 2. We are looking for a dedicated Game Designer to improve the modes we already have and create new ones from scratch.

All modes will keep the Paper universe, camera and controls. Beyond that, there is a lot of creative freedom. You will explore new rules, objectives, win conditions, pacing and team setups to create a broad range of fun and replayable multiplayer experiences.

What you'll do

You will:

  • Design and prototype new gameplay modes

  • Improve existing Paper Party modes

  • Define simple, readable rules for one-finger controls

  • Iterate quickly through testing, feedback and playtests

  • Balance accessibility, competition, pacing and replayability

  • Identify weak ideas early and confidently cut or reshape them

  • Work closely with the Paper.io 2 team to turn concepts into playable experiences

  • Document your designs clearly

  • Fine-tune modes directly in Unity whenever possible

This is a hands-on role for someone who enjoys moving quickly from an idea to a playable prototype, testing it and improving it.

Hiring process

4 steps3 interviewsa task to doabout 4 weeks in all
  1. Get to know us

    With a recruiter or hiring manager

    A conversation about the role, your skills and background.

  2. Case study

    A case study or skill test, evaluated with constructive feedback.

  3. Q&A

    With hiring team

    Discussion of your case study, background and motivations with the hiring team.

  4. Final interview

    With senior leadership

    Meeting with senior leadership to assess culture alignment and depth of expertise.

  • Case studies and skill tests are part of every process and come with constructive feedback.

About Voodoo

Industry
Gaming
Founded
2013
Employees
500–1,000
Headquarters
Paris, France
Website
voodoo.io

In their own words

About the company & team

About Voodoo

Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

You will be joining one of our Live Studios, working on Paper.io2.

All open roles at Voodoo
Remote, London
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