UK jobs. Bigger possibilities.

Advanced Gameplay Engineer

Remote, UK Remote·Full-time·Added today (last checked 12 Oct)

Overview

Job details

  • Full-time

    Per the ad.

  • Fully remote

    Only from certain places, per the ad: “UK Remote or West Midlands-based”

Requirements

  • Have 8+ years of experience

    Senior-level role.

Skills

Requirements

What we're looking for

  • 8 years' relevant experience in game engineering, including substantial work on gameplay and supporting systems.
  • Proven ability to operate as an Advanced Gameplay Engineer, Senior Gameplay Engineer or equivalent, independently owning complex features.
  • Strong programming skills in C++, with practical experience in C#.
  • Strong experience with Unreal Engine 5 and Blueprints, including implementing and debugging gameplay functionality.
  • Practical experience with Unity and custom game engines.
  • Experience implementing AI systems and animation-related gameplay functionality.
  • Strong understanding of software design patterns and their practical application to game systems.
  • Ability to take features from technical investigation through to implementation, testing and refinement.
  • Strong technical planning and project management skills, including managing dependencies and coordinating delivery.
  • Experience mentoring colleagues and communicating technical concepts clearly.
  • Strong debugging, collaboration and problem-solving skills.

Nice to have

  • Experience developing gameplay for open-world, fantasy, survival or crafting games.
  • Experience implementing gameplay systems for cooperative multiplayer projects.
  • Experience delivering structured Unreal Engine training or technical workshops.
  • A recognised Unreal Engine instructor qualification or equivalent evidence of technical teaching experience.
  • Experience creating reusable gameplay components and designer-facing tools.
  • Experience profiling and optimising gameplay, AI or animation systems.
  • Experience working within co-development partnerships and adapting to established architectures and workflows.
  • Previous shipped title(s) in a gameplay, AI or systems engineering capacity.

Pay & benefits

What you'll get

Based just outside Birmingham, Flix is made up of welcoming, passionate, active gamers that support one another in all aspects of development. We offer you to:

  • Join a friendly, nurturing work environment with the opportunity to build games as part of an extremely talented, ambitious studio.
  • Work on market-leading AAA titles and IP with globally reputable studio and publisher partners.
  • Be part of a sustainably growing game developer studio as we consciously expand our team and projects on a case-by-case basis.
  • Learn within an independent studio across a wide range of projects and opportunities both internal and external.

Visa & relocation

Please note: We welcome applicants who prefer to work from home; however, we cannot offer visa sponsorship for this opportunity at this time.

The role

The Advanced Gameplay Engineer designs and delivers gameplay features and supporting systems across internal projects and co-development partnerships. The role combines strong programming skills with experience in AI, animation integration and software design to create maintainable systems that support engaging player experiences.

The role will initially support an open-world fantasy survival-crafting title, contributing to gameplay development, AI behaviour and animation-driven functionality. Responsibilities and project assignments will evolve as existing projects develop and new projects are commissioned.

Working closely with Design, Engineering, Animation, QA and Production, you will take ownership of assigned features from technical planning and prototyping through to implementation, testing and polish. You will draw on experience with C++, Unreal Engine 5, Blueprints, Unity and C# to evaluate approaches and deliver solutions within the project's architecture.

The role also contributes to mentoring and technical knowledge sharing, helping colleagues strengthen their understanding of engine workflows and gameplay development. Strong planning skills and clear communication will support the coordination of complex work and its dependencies.

What you'll do

  • Own the technical design and delivery of assigned gameplay features from initial requirements through to final implementation and polish.
  • Collaborate with designers to translate gameplay goals into clear technical plans and achievable development tasks.
  • Develop gameplay systems using C++ and Unreal Engine Blueprints, maintaining effective boundaries between native code and designer-facing functionality.
  • Implement and refine AI behaviours and supporting systems in collaboration with Design and other engineers.
  • Integrate animation with gameplay logic, working with animators to ensure character behaviour and visual feedback remain consistent.
  • Apply appropriate software design patterns to create maintainable, reusable systems that support iteration.
  • Prototype mechanics and technical approaches, using testing and feedback to guide further development.
  • Investigate and resolve defects across gameplay, AI and animation systems, working with QA to verify fixes.
  • Plan and coordinate assigned technical work, identifying dependencies, estimating tasks and communicating delivery risks.
  • Mentor engineers and support colleagues through code reviews, practical guidance and structured knowledge sharing.
  • Create clear technical documentation and explain implementation approaches to both technical and non-technical colleagues.
  • Contribute to improvements in engineering practices and Unreal Engine workflows.

UK Remote or West Midlands-based / Full-Time Contractor

Role ID: FLX-R109

About Flix Interactive

Industry
Video Games

In their own words

Additional information

Please send through your portfolio and cover letter. If your examples are from previous works with another studio, please make sure samples are cleared for release by copyright owners. Links to an online portfolio are preferable, otherwise we accept showreels via Dropbox or other secure sharing platforms.

Send your application to - careers@flixinteractive.com

If you love making games and you would like to contribute to a team and project where your drive and skills will be welcomed and encouraged, then we would love to hear from you.

GDPR COMPLIANCE - When applying for this job you're authorising Flix Interactive to store your application information and distribute it to the appropriate email inboxes of senior team members in order to review your role eligibility.

Your application will be stored on a private cloud based online system for processing. If you would like us to update, delete or refine your application please email info@flixinteractive.com. Your request will be appended within 30 days of receiving your email.

Please note - In compliance with GDPR law your data will be used for recruitment purposes only. We are unable to accept candidates requiring visa sponsorship for this opportunity at this time.

Flix Interactive Ltd is an equal opportunities employer committed to inclusion and diversity. We welcome applications from all suitable candidates regardless of age, disability, gender, gender reassignment, sexual orientation, pregnancy and maternity status, race, religion or belief, and marriage or civil partnership status. We also encourage applications from underrepresented groups in the gaming industry.

All open roles at Flix Interactive

Experienced Gameplay Engineer

Flix InteractiveNew2 openings
Remote, UK Remote

Gameplay Engineer

Flix InteractiveNew2 openings
Remote, UK Remote

Senior Gameplay Engineer

Flix InteractiveNew
Remote, UK Remote

Senior Principal Gameplay Engineer

Flix InteractiveNew3 openings
Remote, UK Remote

Advanced Gameplay Engineer

Flix InteractiveNew
Remote, UK Remote

Associate QA Tester

Flix Interactive5d ago
Remote, UK Remote

QA Tester

Flix Interactive5d ago
Remote, UK Remote

Lead QA Tester

Flix Interactive5d ago
Remote, UK Remote

NPC Behaviour Engineer

Flix Interactive5d ago
Remote, UK Remote

Principal Combat Animator

Flix Interactive5d ago
Remote, UK Remote

Senior Producer

Flix Interactive5d ago
Remote, UK Remote

Senior UX/UI Developer

Flix Interactive5d ago
Remote, UK Remote
See all 24 jobs