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Senior Environment Surfacing Artist

On-site in the UK·Added 10 days ago (last checked 3 Oct)

DNEG

17 open roles

Overview

Requirements

  • Work on-site in the UK

    No relocation package mentioned.

  • Have senior-level experience

    Senior-level role.

Skills

Nice to have

Requirements

Nice to have

  • Degree in Computer Animation or relevant course.

  • Solaris and Houdini knowledge

The role

DNEG's Feature Animation division aims to compete at the highest standards in the industry. Environment Surfacers will be required to deliver outstanding assets, both creatively and technically and ensure the delivery of assets within the time frame established.

Since each project is different and requires a unique artistic vision, the candidate will have to demonstrate high skills to adapt to any style or design and have a solid foundation on the technical aspects of environment surfacing creation.

What you'll do

  • Create unique CG environment surfacing and grooming using provided reference material.

  • Submit your work to dailies and attend production reviews. Receive and address artistic and technical feedback.

  • Quality check your work before handing off to downstream depts using DNEG protocols.

  • Learn and become familiar with DNEG Surfacing Dept workflows and pipeline tools.

  • Attend various project-specific reviews/discussions, department assembly, and other mandatory meetings.

Job Requirements

  • Experience working on feature animated films of varying artistic styles.

  • Production experience as an Environment Surfacer including some or all of: props, architecture, terrain and vegetation.

  • A strong sense of colours and textures balance with the ability to adapt to any look or style.

  • Ability to work closely with Surfacing Leads and Supervisors to ensure the quality and technical viability of environment assets for a production.

  • Ability to effectively translate your ideas, suggestions, and questions with other members of the team.

  • Highly developed skills with grooming tools and understanding of general use in environments.

  • Proficient in Mari (preferred), Substance, Photoshop, or BodyPaint 3D.

  • Production experience in modern ray-tracing or path-tracing software like RenderMan or Arnold.

  • Demo reel with descriptive breakdown illustrating knowledge and experience in painting, illustration, or design.

About DNEG

Industry
Visual effects
Website
dneg.com
All open roles at DNEG
the UK
See all 17 jobs