Experienced Gameplay Engineer
The Experienced Gameplay Engineer develops and maintains gameplay features, tools and supporting systems across internal projects and co-development partnerships.
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136,000+ live jobsRemote, UK Remote·Full-time·Added today (last checked 12 Oct)
24 open roles
Full-time
Per the ad.
Fully remote
Per the ad.
Please note: We welcome applicants who prefer to work from home; however, we cannot offer visa sponsorship for this opportunity at this time.
We are searching for an Associate Tools Developer who will design & develop internal tools to streamline communication channels, improve operational workflows, and create new innovative developer tools to assist with games development projects.
You will be working across a variety of technologies and projects, from internal web applications and communication tools to developer utilities, automation, data integrations, and bespoke platforms. You will be encouraged to experiment with tool creation platforms, learn from mistakes, and take ownership of your work as you develop your skills.
This is an opportunity for someone who is ambitious, curious, and hungry to learn. You don't need to come from the games industry, nor have programming experience or a technical degree. We are particularly interested in people who enjoy designing things, solving problems, and learning new technologies.
If you are a young professional eager to prove yourself in a fun, supportive environment, we would love to hear from you.
CREATE - develop internal tools and platforms from scratch.
SOLVE - identify and solve pipeline and workflow problems.
COLLABORATE - partner with departments, colleagues, and clients to understand what the ideal solution is for all stakeholders long-term.
EXPERIMENT - find out if there are opportunities to build practical solutions to automate repetitive tasks and remove labour-intensive work to increase efficiency.
LEARN - speak with the team to understand what we're doing, why we're doing it, and then translate those understandings into practical technical solutions.
INVESTIGATE - you are curious about game engines and game development concepts such as scripting, exporters, data processing, packaging, and deployment.
DRIVE - maximise developer efficiency and product quality.
Most importantly, we are looking for someone who is hungry to learn, excited to build, comfortable asking questions, and motivated to make a meaningful contribution to a growing team. No programming experience or technical degree is required for this role.
Based just outside Birmingham, Flix is made up of welcoming, passionate, active gamers who support one another in all aspects of development. We offer you:
On top of that, here's more:
Please send through your portfolio and cover letter. If your examples are from previous works with another studio, please make sure samples are cleared for release by copyright owners. Links to an online portfolio are preferable, otherwise we accept showreels via Dropbox or other secure sharing platforms.
Send your application to - careers@flixinteractive.com
If you love making games and you would like to contribute to a team and project where your drive and skills will be welcomed and encouraged, then we would love to hear from you.
For more information visit our site - Flix Interactive
Alternatively, call our recruitment team on - 01527 958 177
or browse Mid-level·Remote·Games & Interactive Worlds·Video Games